San Diego Border Roleplay Gun Store & Range
The August 1 bikes window and the August 15 boat patch turned the city gun shop into a real prep hub. You can buy an AK-47, a crowbar, and C4 on the civilian side of town instead of smuggling every rifle through the checkpoint. A range sits with the shop so you can test recoil before a bank or house run.
What The City Shop Sells
After Boat Smuggling shipped, community testing confirmed three civilian counters that matter: AK-47 as a direct purchase, crowbars for house robbery, and C4 for bank hatches and stairs exits. You still need cash — redeem ElDiabloIsntGettingBuffed first if your wallet is empty.
Heavy Weapons (299 Robux) still gates Dragunov and M249. RPG (999 Robux) still gates the launcher. Those are store passes, not gun-shop shelves. Sidearms and team loadouts stay on enforcement spawns.
Using The Range
Use the range to learn hip-fire versus ADS before you fight inside the revamped bank or a moving car. Shoot From Vehicles is legal on the map — practicing on the range first keeps you from wasting ammo in a chase. Do not spray the street outside the range; that is random deathmatch, not roleplay.
Bring a spare magazine loadout if you own El Capo ammo crates. City ammo is the fallback for players without the mansion pass.
Roleplay And Wanted Risk
Walking out of the gun store armed is legal. Firing in the checkpoint queue is not. Police and Border Patrol will treat an open rifle at the booth as a threat scene. Save the AK for heists, defense, or agreed combat.
Crowbar and C4 in the trunk still look like tools until you use them. Agents who search the vehicle can roleplay discovery. See Bank Robbery, House Robbery, and Weapons & Gear for the rest of the kit.